// wokou.c

inherit NPC;

void create()
{
    set_name("倭寇", ({ "wo kou", "wo", "kou"}));
    set("gender", "男性");
    set("age", random(10) + 20);
    set("str", 25);
    set("dex", 16);
    set("long", "入侵我天朝宝岛台湾的日本武人，江湖通称武士。我天朝篾之倭寇。\n");
    set("combat_exp", 30000);
    set("shen_type", 1);
    set("attitude", "aggressive");

    set_temp("apply/attack", 35);
    set_temp("apply/defense", 35);
    set_temp("apply/armor", 35);
    set_temp("apply/damage", 35);
    set_skill("blade", 35);
    set_skill("dodge", 35);

    setup();
    carry_object(__DIR__"obj/wodao")->wield();
}

void init()
{
    object ob;

    ::init();

    if( interactive(ob = this_player()) && !is_fighting() ) {
        remove_call_out("greeting");
        call_out("greeting", 1, ob);
    }
}

void greeting(object ob)
{
    if( environment(ob) != environment() ) return;
    say("倭寇抬眼大怒，牙缝里出声：八格牙路！你的，敢说台湾是你们的？死啦死啦的！\n");
}
